![]() The animation inside combat are also really nice. With just the first 4 enemies I encountered, each one of them were unique in their own way and they were not just stat differences, they also had mechanics unique to each one of them. ![]() It was not easy to survive, you have to make smart decisions. The row system is a good twist to the genre. ![]() I see that each skill has real meaning to them, so I was using every single one of them depending on the situation. Just this opening sequence really sets the mood, and made me interested in the game. The voice acting was also good, and so was the effect on the voices given each situation, like an audio file, or a ghost, etc. His animations are really cute, and he reacts with stuff using the tv screen, or his antenna, and you can really tell what the protagonist is saying. The idea of the protagonist being a robot with a tv face, that is walking on some post apocaliptic world or something, was really interesting, because there was a lot of personality of the protagonist. I could not even believe there was a combat in it because just walking around and interacting with stuff was making me interested in the game. I played the demo and I loved so much the atmosphere, which was accomplished by having a really good art style and sound design.
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